
Teleporter Maze with AI Enemies:
The Teleporter Maze introduces a high-stakes navigation mechanic where players must make calculated decisions to progress through a maze.
Dynamic Teleporters: Each teleporter is fully customizable through the details panel in Unreal Engine 5, allowing adjustments to appearance and functionality at runtime. Correct choices transport the player to the next area, while incorrect choices result in consequences.
Enemy Spawn Mechanic: Choosing the wrong teleporter spawns enemies and resets the player to the beginning of the current maze room. The enemy spawn system is highly flexible, enabling customization of the enemy type, quantity, and spawn location. This adaptability makes the puzzle scalable for different difficulty levels or gameplay styles.
Runtime Appearance Changes: The teleporter's appearance dynamically updates to signal activation or provide subtle hints. This feature adds visual clarity and feedback, keeping the player engaged while navigating the maze.
High Replayability: The modular design of the teleporters allows for endless variations in maze layouts and configurations. This makes the puzzle reusable across multiple levels with minimal redesign effort.
The Teleporter Maze combines decision-making, combat readiness, and strategic problem-solving into a single, dynamic challenge. Its modularity and customization options make it a versatile addition to any level design.